Fall (attack)

Fall (attack)
The fall attack is Joseph's special ability, and works in much the same way as Intermittent Screeching, with damage decreasing with distance.

Depending on Joseph's velocity at the point of contact with the floor, the shock waves vary in distance traveled, and damage dealt. The amount of damage dealt is the velocity at the point of contact in meters per second, multiplied by 2.5, and the distance is the same as the velocity. For each meter from the epicenter, the damage decreases by: DPS at the epicenter ÷ distance.

For example, if Joseph landed at terminal velocity, (54 m/s), then he would deal 135 damage, and the shock waves would travel 54 meters.